Sucker Punch Games

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project at a glance

This 30,000 square foot high-end project for a leading video game production company was extremely fast-paced and included modular walls, magnetic paint, sound rooms, Foley room and heavy emphasis on electrical and HVAC loads. The project was designed for flexibility to allow for collaboration between Sucker Punch employees. Turner worked closely with Wright Runstad & Company, Callison Architects and Sucker Punch to deliver a high-end space that met the functional needs of our client as well as the schedule demands.

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